Instead, players can take different alternate routes to reach their objectives. There is no definite way to beat the game's seven levels. Players are given more freedom, and can choose a gameplay style based on direct confrontation, or a more discreet and stealthy approach, in order to deal with enemies and to complete their objectives. Levels are more open-ended than in Crysis 2. Players can tag enemies and items by enabling visor, and can spot enemies using Nano-Vision, which detects the heat of both enemies and allies. The Nanosuit allows players to identify the threat level, and the weapons held by enemies. Enemies can take cover when attacked, and can employ strategy to assist and support each other against attacks. The game's artificial intelligence was updated allowing enemies to react more quickly to players' attacks. As a result, players are tasked to manage the use of the energy. Some abilities are not available for players to perform or utilize if the Nanosuit's energy is too low they must wait until energy is refilled. Performing certain movements takes up energy from the Nanosuit, the armor worn by Prophet. When encountering enemies, players can defeat them by using guns or a compound bow, utilizing explosives like grenades and C4, or by performing a melee attack.
Throughout the game, players can slide, sprint, jump and crouch. Players take control of Prophet as he progresses through New York City to defeat the Ceph, a technologically advanced alien race. Similar to the earlier games in the Crysis series, Crysis 3 is a first-person shooter. The screenshot shows Prophet using his compound bow, which is one of the new weapons introduced in Crysis 3. A remastered version, following in the steps of Crysis Remastered, was released in 2021 for the Nintendo Switch, PlayStation 4, Xbox One and PC.Ī gameplay screenshot of the game. The game was later included in The Crysis Trilogy, a bundle released in February 2014. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. Praise was directed at the weapon selection and customization, menus, visuals and multiplayer, while it was criticized for its story, level design, length, and outdated mechanics in comparison to its predecessors. The game received positive reviews upon release. A Wii U port was in development, but was canned because of relation troubles between Nintendo and EA. Officially announced in April 2012, the game was released for Microsoft Windows, PlayStation 3, and Xbox 360 in February 2013. Crytek UK developed the game's multiplayer portion.
The game was developed by a team of 100 people during its 23-month development cycle. The development team also put efforts into creating a more emotional story, and the story's protagonist was inspired by the lead character of District 9. Due to complaints about Crysis 2 's linearity, the game's levels were opened up so as to grant players more freedom. The game introduces the "Seven Wonders", with each wonder having its own unique landscape and tactical layout. The game is set in a post-apocalyptic New York City, in an effort to merge the urban landscape of Crysis 2 and the forest setting of the original Crysis. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a compound bow and hacking, which allows players to hack into enemies' equipment, drones, and security defenses.
Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. The game's story serves as the end of the Crysis trilogy. Crysis 3 's story revolves around Prophet, a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race. The multiplayer portion of the game was developed by Crytek UK. It is the third and final main game of the Crysis series, a sequel to the 2011 video game Crysis 2. Crysis 3 is a 2013 first-person shooter video game developed by Crytek and published in 2013 by Electronic Arts.